UI Prototype 1 of a “Charm Bracelet”. Created in Unity. Discarded because of scope creep.
UI Prototype 2 “ Shellphone”. Chosen for clear functionality and ease of prototyping in Figma.
Text UI Mockups in Figma
UI-UX Design for XR
UI Prototype 1 of a “Charm Bracelet”. Created in Unity. Discarded because of scope creep.
UI Prototype 2 “ Shellphone”. Chosen for clear functionality and ease of prototyping in Figma.
Text UI Mockups in Figma
Virtual Reality Worlds
I create virtual worlds that are beautiful, educational, and cultural storytelling driven. New to Virtual Reality users are delighted and experienced Virtual Reality users adore the exquisiteness.
Travel to Japan in the spring to take part in the Japanese tradition of cherry blossom viewing “Hanami”! Take cherry blossom viewing anywhere with you. Maybe ride a dragon!
Link to Horizon Worlds experience: (Meta Quest 2 headset required) https://oculus.com/vr/7793650944010698/
Release: 2022
Come with me as I explore my world as I’m interviewed about about my process by GausRoth.
https://technical.ly/software-development/women-created-spaces-horizon-worlds/
“Inspired by the Japanese tradition of cherry blossom viewing (Hanami), this world offers a stroll through a park during the brief cherry blossom bloom, with a virtual picnic and a view of Mount Fuji. There are lots of activities, including a selfie station, interactive music area and dragon rides. When you finish tasks you’ll find portals to new areas of the serene world.”